AI Insights · Timothy · October 2021
Top 5 Casual Games on Android in Qatar: Q3 2021 Performance
Discover the performance trends of the top 5 casual games on Android in Qatar during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 casual games on the Android platform in Qatar showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s an in-depth look at how these games fared:
Ludo King® from Gametion saw its weekly revenue peak at $232 in the last week of July but declined to $97 by the end of September. Weekly downloads fluctuated, peaking at 3.6K mid-July and stabilizing around 2.7K towards the end of the quarter. Active users showed a steady pattern, starting at 24.8K and settling around 24.6K.
Candy Crush Saga from King maintained strong weekly revenue, peaking at approximately $3.9K in late July and ending the quarter around $3.6K. Weekly downloads saw a modest increase from 1.8K in mid-July to 2.3K by the end of September. Active users remained consistently high, ranging from 40.8K to 42.6K throughout the quarter.
My Talking Angela 2 by Outfit7 Limited had a noticeable early success with weekly downloads reaching 5.1K in early August but dropping to around 1K by the end of September. Revenue peaked at $129 in late July and dwindled to $2 by mid-September. The game’s active users grew rapidly to 10K in early August but declined to approximately 5.9K by the end of the quarter.
Carrom Pool: Disc Game from Miniclip.com showed a consistent performance in weekly revenue, peaking at $347 at the end of August and maintaining around $265 by the end of September. Downloads increased from 1.1K in mid-July to 2K in mid-September, while active users remained stable around the 26K mark throughout the quarter.
Subway Surfers from SYBO Games experienced a steady revenue trend, peaking at $213 in late August and fluctuating around $86 by the end of September. Weekly downloads ranged from 1.3K to 1.7K, with active users slightly declining from 20.5K in late June to 18.3K by the end of September.
These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends for mobile applications.